The Current Ethernet Specifications
Chapter 4 — The Current Ethernet Specifications
Before diving into TCP/IP, IP addressing, subnetting, and routing, you need the big picture of LANs: how hosts actually find each other on Ethernet, what MAC addresses are, how CSMA/CD keeps hosts from talking over each other, and which 802.3 standard fits which cabling job.
Network Basics — How Bob Finds Sally
Two PCs, Bob and Sally, sit on the same LAN connected through a hub. How does Bob actually reach Sally? Not by name, and not by IP address alone — Bob ultimately needs Sally's MAC address, the hardware address burned into her network card.
Bob starts with name resolution (hostname-to-IP), normally handled by DNS. But if both hosts are on the same LAN, Bob can just broadcast the question directly — no DNS required. That's exactly what Windows NetBIOS name resolution does.
Ethernet Basics
Ethernet is a contention media-access method — every host on a segment shares the same bandwidth and contends for the chance to transmit. It's popular because it's readily scalable (Fast Ethernet, Gigabit Ethernet slot into existing infrastructure), simple to implement, and straightforward to troubleshoot.
Ethernet spans two layers of the OSI model: the Data Link layer (addressing and framing) and the Physical layer (the actual signaling on the wire). This chapter covers both.
Collision Domain
A collision domain is a network segment where devices must pay attention to every transmission from every other device on that segment. If two devices transmit at the same instant, their signals interfere — a collision — and both must retransmit.
This scenario is classic in a hub environment: every port on a hub belongs to the same single collision domain (and the same single broadcast domain).
Broadcast Domain
A broadcast domain is the set of all devices that hear all broadcasts sent on a given segment. It's typically bounded by physical media — switches and repeaters — but can also describe a logical division where all hosts reach each other via a Data Link layer broadcast.
CSMA/CD
Carrier Sense Multiple Access with Collision Detection (CSMA/CD) is Ethernet's contention-management protocol. A host checks the wire for a signal first; if it's clear, it transmits — and keeps monitoring the wire the whole time it's sending.
When a collision occurs
- A jam signal informs all devices a collision occurred
- A random backoff algorithm is invoked
- Every device stops transmitting until its timer expires
- All hosts have equal priority to transmit once timers expire
Effects of heavy collisions
- Delay
- Low throughput
- Congestion
Broadband vs. Baseband
Two ways to send signals down a wire.
Bit Rate vs. Baud Rate
Bit rate measures data bits (0s and 1s) transmitted per second — the modern, accurate unit (bps). Baud rate is an older term: one baud is one electronic state change per second, named after Jean-Maurice-Émile Baudot, who used it to measure telegraph speed.
Wavelength & Duplex Modes
Wavelength is the distance between peaks in an electromagnetic wave — the property that lets us tell different kinds of energy (and different signaling channels) apart. Flip the cards below for the duplex facts the exam actually tests.
Binary, Decimal & Hexadecimal Conversion
Ethernet MAC addresses — and later, IP addresses and subnet masks — are all rooted in binary. Master these conversions before Chapters 6–8.
Click bits on to build a byte and see its decimal value.
Ethernet Addressing (MAC Addresses)
Every Ethernet NIC has a MAC (Media Access Control) address burned in — a 48-bit (6-byte) hardware address written in hex.
Individual/Group (I/G) bit
0 = individual MAC address (unicast). 1 = group address (multicast/broadcast).
Local/Global (L/G) bit
Tells you whether the MAC is the burned-in address (BIA) or one that's been changed locally — relevant later for IPv6 addressing.
Ethernet Frames
The Data Link layer combines bits into bytes and bytes into frames, encapsulating Network-layer packets for transmission. Click each field for detail.
Ethernet at the Physical Layer
Ethernet began with DIX (Digital, Intel, Xerox) at 10 Mbps over coax, then twisted-pair, then fiber. The IEEE 802.3 committee extended it through 802.3u (Fast Ethernet), 802.3ab (Gigabit over Cat 5+), and 802.3ae (10 Gbps). Browse the standards below.
Common Ethernet Cable Types — Quick Reference
Table 4.4 condensed: speed, distance, and media for the standards that show up most on the exam.
| Ethernet Name | Cable Type | Max Speed | Max Distance |
|---|---|---|---|
| 10BaseT | UTP | 10 Mbps | 100 m/segment |
| 100BaseTX | UTP, STP | 100 Mbps | 100 m/segment |
| 10BaseFL | Fiber | 10 Mbps | 500–2,000 m |
| 100BaseFX | MMF | 100 Mbps | 2,000 m |
| 1000BaseT | UTP (4 pair, Cat 5+) | 1000 Mbps | 100 m |
| 1000BaseTX | UTP (2 pair, Cat 6+) | 1000 Mbps | 100 m |
| 1000BaseSX | MMF | 1000 Mbps | up to 550 m |
| 1000BaseCX | Shielded twinax | 1000 Mbps | 25 m |
| 1000BaseLX | MMF/SMF | 1000 Mbps | 550 m MMF / 2,000 m SMF |
| 10GBaseT | UTP | 10 Gbps | 100 m |
| 10GBaseSR | MMF | 10 Gbps | 300 m |
| 10GBaseLR | SMF | 10 Gbps | 10 km |
| 10GBaseER | SMF | 10 Gbps | 40 km |
| 40GBaseT | UTP Cat 8 | 40 Gbps | 30 m |
Ethernet over Other Standards
IEEE 1905.1-2013 defines a convergent home network spanning Wi-Fi, powerline, Ethernet, and coax. Two implementations worth knowing:
Exam Check
Eight quick questions pulled from this chapter's review section.